Comm-Link:17740 - Star Citizen Alpha 3.10.2

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17740/en
Star Citizen Alpha 3.10.2 (17740)
Publication
24.08.2020
Category

Star Citizen Patch 3.10.2 Alpha Patch 3.10.2 has been released and is now available! Patch should now show: VERSION 3.10.2-LIVE.5910184.

It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\LIVE.

Database Reset: NO Long Term Persistence: Enabled Starting aUEC: 20,000

Top Confirmed Known Issues

Moving from EVA to gravity in ships may damage or kill a player

Rest stop may become duplicated causing multiple hangar doors that will not open

Purchased weapon magazines don’t appear in the mobiGlas

Hangar doors may close too quickly

Missiles/Torpedoes only hit 1 shield face

Drake Herald HUD uses the old HUD system

When flying the Prowler in Atmosphere and pitching the nose downwards, the Ship can flip 180 degrees and be facing the opposite direction

NPCs may stand on seats throughout the PU

‘Current Balance’ displayed in the bottom right of the mobiGlas does not update after making transactions

Quantum and Hydrogen fuel values are incorrectly the same in the refueling interface

Players can lose sound in Arena Commander

Global chat is unavailable in the visor HUD

If the Player Unequips Armor/Weapons/Utilities and Saves Changes, whatever was Unequipped will no longer be available in the PMA until the PMA is re-opened

The Elevator panel on the Carrack may fail to work on spawn.

Private Arena Commander matches have been temporarily disabled due to an issue with the updated group system

Player character can clip through the external doors of certain outpost buildings and Aid shelter buildings’ airlocks when entering

When firing at AI ships they will appear to Desync and have high packet loss

Ships can be displayed as ‘unknown’ after destruction and be available to spawn again, but will not appear on their specified landing pad.

Crystals and large surface rock deposits don’t settle properly after fracturing causing them to vibrate and shake

Hammerhead atmo entry effects clipping through interior of the ship

Arena Commander/Star Marine usually fail to cycle to the next game, stuck on loading screen.

The Area18 nav marker will appear at the central plaza, not the spaceport.

Legally landed ships may be impounded

If the player exits to menu/disconnects/crashes during the prison load screen transition their load-out will not be changed

When going into ADS and crouching / prone you will be unable to see through the optics scope on the Arrowhead or P6-LR

Freelook does not always work properly in turrets

Shots from remote turrets may appear desyned but still connect with the target.


Feature Updates

Gameplay

Increased legal delivery mission rewards.


Major Bug Fixes

Ships purchased in the game should now be saved correctly to Long Term Persistence.

Ships should no longer spawn in a flight ready state when a player logs back into the ship’s bed.

Fixed an issue that allowed players to sell 1 SCU of cargo indefinitely when it is placed in a ship that is within another ship.

IFCS should no longer lower ship velocity while using a HOTAS when a player uses interaction mode or opens their mobiGlas.

Derelict recovery missions that take place around MicroTech should no longer send the user to deliver the box to Area18.

Character eyes should no longer appear large in certain goggles in the universe.

Technical

Fixed 1 Client crash

Fixed 3 Server crashes

Fixed a memory leak

Fixed a GPU memory usage issue

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