Diese Dokumentation wird von Modul:VehicleWeapon/doc aus übernommen. Änderungen können auf der Diskussionsseite vorgeschlagen werden.
Modul:VehicleWeapon lädt Sprachen von Modul:VehicleWeapon/i18n.json.
Dieses Modul ist sprachneutral konzipiert. Alle Meldungen werden auf der Unterseite i18n.json gespeichert.
Modul:VehicleWeapon benötigt 11 Module.
Function list |
---|
L 21 — translateClass L 30 — translateType L 39 — methodtable.addManual L 65 — methodtable.getApiDataForCurrentPage L 84 — methodtable.getSmwData L 128 — methodtable.setSemanticProperties L 162 — methodtable.setSeoData L 200 — methodtable.getInfoBox L 292 — methodtable.setFrame L 299 — methodtable.getCategories L 305 — methodtable.setCategories L 329 — methodtable.saveApiData L 343 — VehicleWeapon.main L 363 — VehicleWeapon.new |
Dieses Modul setzt die Vorlage:Fahrzeugwaffe um. Anweisungen zur Verwendung findest du auf der Vorlagenseite.
local VehicleWeapon = {}
local metatable = {}
local methodtable = {}
metatable.__index = methodtable
-- Extensions
local infobox = require( 'Module:InfoboxNeue' )
local manufacturer = require( 'Module:Hersteller' )
local common = require( 'Module:Common' )
local api = require( 'Module:Common/Api' )
local TNT = require( 'Module:Translate' ):new()
local log = require( 'Module:Log' )
local item = require( 'Module:Item' )
local commodity = require( 'Module:Commodity' )
local data = mw.loadData( 'Module:VehicleWeapon/Data' )
--- @param class string
--- @return string
local function translateClass( class )
return {
de_DE = ( data.classTranslations[ class ] or class ),
en_EN = class,
}
end
--- @param type string
--- @return string
local function translateType( type )
return {
de_DE = ( data.typeTranslations[ type ] or type ),
en_EN = type,
}
end
--- Add manual smw data
function methodtable.addManual( self )
if self.frameArgs == nil then
return
end
local setObj = {
[ 'Name' ] = self.frameArgs[ 'Name' ] or nil,
[ 'Größe' ] = self.frameArgs[ 'Größe' ] or nil,
[ 'Hersteller' ] = self.frameArgs[ 'Hersteller' ] or nil,
[ 'Beschreibung' ] = self.frameArgs[ 'Beschreibung' ] or nil,
[ 'Waffentyp' ] = self.frameArgs[ 'Waffentyp' ] or nil,
[ 'Waffenklasse' ] = self.frameArgs[ 'Waffenklasse' ] or nil,
[ 'Reichweite' ] = self.frameArgs[ 'Reichweite' ] or nil,
[ 'Mündungsgeschwindigkeit' ] = self.frameArgs[ 'Mündungsgeschwindigkeit' ] or nil,
[ 'Schaden pro Schuss' ] = self.frameArgs[ 'Schaden pro Schuss' ] or nil,
[ 'Kapazität' ] = self.frameArgs[ 'Kapazität' ] or nil,
[ 'Spielversion' ] = self.frameArgs[ 'Spielversion' ] or nil,
}
mw.smw.set( setObj )
end
--- Request Api Data
--- Using current subpage name
--- @return table
function methodtable.getApiDataForCurrentPage( self )
local name = self.frameArgs[ 'name' ] or mw.title.getCurrentTitle().subpageText
local json = mw.text.jsonDecode( mw.ext.Apiunto.get_raw( 'v2/items/' .. name, {
include = {
'shops.items',
}
} ) )
api.checkResponseStructure( json, true, false )
self.apiData = json[ 'data' ]
return self.apiData
end
--- Queries the SMW Store
--- @return table
function methodtable.getSmwData( self )
-- Cache multiple calls
if self.smwData ~= nil then
return self.smwData
end
-- name from args or current page
local queryName = self.frameArgs[ 'name' ] or mw.title.getCurrentTitle().rootText
local data = mw.smw.ask( {
'[[' .. queryName .. ']]',
'?#-=page',
'?Name#-=name',
'?Größe#-=size',
'?Hersteller#-=manufacturer',
'?Beschreibung=description', '+lang=' .. common.getLocaleForPage(),
'?Waffentyp=type', '+lang=' .. common.getLocaleForPage(),
'?Waffentyp=type_de', '+lang=de',
'?Waffenklasse=class', '+lang=' .. common.getLocaleForPage(),
'?Waffenklasse=class_de', '+lang=de',
'?Reichweite=range',
'?Mündungsgeschwindigkeit=muzzle_velocity',
'?Schaden pro Schuss#-=dps',
'?Kapazität#-=capacity',
'?Spielversion#-=version',
'mainlabel=-'
} )
if data == nil or data[ 1 ] == nil then
return TNT.formatInLanguage( self.lang, 'Item', 'msg_smw_loading' )
end
self.smwData = data[ 1 ]
local weaponSubobjects = require( 'Module:WeaponSubobjects' ):new()
self.smwData.modes = weaponSubobjects:getWeaponModes( queryName )
return self.smwData
end
--- Base Properties that are shared across all Vehicles
--- @return table SMW Result
function methodtable.setSemanticProperties( self )
if mw.title.getCurrentTitle().isSubpage then
return
end
-- Api Error, don't set anything
if self.apiData == nil or self.apiData.vehicle_weapon == nil or type( self.apiData.vehicle_weapon ) ~= 'table' then
return
end
local weapon = self.apiData.vehicle_weapon
local item = item:new( '', self.apiData )
local setData = item:makeSmwObject()
setData[ 'Waffentyp' ] = common.mapTranslation( translateType( weapon.type or nil ) )
setData[ 'Waffenklasse' ] = common.mapTranslation( translateClass( weapon.class or nil ) )
setData[ 'Reichweite' ] = common.formatNum( weapon.ammunition.range or nil, nil )
setData[ 'Mündungsgeschwindigkeit' ] = common.formatNum( weapon.ammunition.speed or nil, nil )
setData[ 'Schaden pro Schuss' ] = common.formatNum( weapon.damage_per_shot or nil, nil )
setData[ 'Kapazität' ] = weapon.capacity or nil
local result = mw.smw.set( setData )
local weaponSubobjects = require( 'Module:WeaponSubobjects' ):new()
weaponSubobjects:setSemanticProperties( weapon )
commodity:new():addShopData( self.apiData )
return result
end
--- Entrypoint for {{#seo:}}
function methodtable.setSeoData( self )
if self.currentFrame == nil then
error( 'No frame set. Call "setFrame" first.', 0 )
end
local data = self:getSmwData()
if type( data ) == 'string' then
return
end
-- Call to {{#seo:}}
mw.ext.seo.set{
author = self.currentFrame:preprocess( '{{SERVER}}/Benutzer:{{urlencode:{{REVISIONUSER}}|WIKI}}' ),
section = 'Fahrzeugwaffen',
url = tostring( mw.uri.fullUrl( data.page ) ),
title = table.concat({
data.name or '',
data.manufacturer or '',
self.currentFrame:preprocess( '{{SITENAME}}' )
}, ' - '),
title_mode = 'replace',
keywords = table.concat({
data.name or '',
data.type or '',
data.class or '',
data.manufacturer or '',
manufacturer.getCodeFromName( data.manufacturer ) or '',
}, ', '),
image= self.frameArgs[ 'image' ] or '',
locale = 'de_DE',
type = 'article',
}
end
--- Creates the infobox
--- TODO: This is a mess ;_;
function methodtable.getInfoBox( self )
local data = self:getSmwData()
if type( data ) == 'string' then
return log.info( data )
end
-- Set Title
common.setDisplayTitle( self.currentFrame, data.name )
local box = infobox:new( {
removeEmpty = true,
emptyString = '-',
placeholderImage = 'Platzhalter Waffen.webp',
} )
-- Image
box:renderImage( common.getImage( {
self.frameArgs[ 'image' ]
} ) )
box:renderHeader( {
title = data.name,
subtitle = '[[' .. data.manufacturer .. ']]' .. api.getVersionInfoRef( data.version, self.lang )
} )
local weaponType = data.type
if weaponType ~= nil then
weaponType = string.format( '[[:Kategorie:%s|%s]]', data.type_de, weaponType )
end
local weaponClass = data.class
if weaponClass ~= nil then
weaponClass = string.format( '[[:Kategorie:%s|%s]]', data.class_de, weaponClass )
end
local capacity = data.capacity
if capacity == 0 or capacity == '0' or capacity == nil then
capacity = '-'
else
capacity = capacity .. ' ' .. TNT.formatInLanguage( self.lang, 'VehicleWeapon', 'lbl_shot' )
end
local content = {
box:renderItem( TNT.formatInLanguage( self.lang, 'Item', 'lbl_type' ), weaponType ),
box:renderItem( TNT.formatInLanguage( self.lang, 'Item', 'lbl_size' ), string.format( '[[:Kategorie:S%d Fahrzeugwaffe|S%d]]', data.size or 0, data.size or 0 ) ),
}
if data.type_de ~= 'Traktorstrahl' then
table.insert( content, box:renderItem( TNT.formatInLanguage( self.lang, 'VehicleWeapon', 'lbl_muzzle_velocity' ), data.muzzle_velocity or '-' ) )
table.insert( content, box:renderItem( TNT.formatInLanguage( self.lang, 'VehicleWeapon', 'lbl_range' ), data.range or '-' ) )
table.insert( content, box:renderItem( TNT.formatInLanguage( self.lang, 'VehicleWeapon', 'lbl_dps' ), data.dps or '-' ) )
table.insert( content, box:renderItem( TNT.formatInLanguage( self.lang, 'VehicleWeapon', 'lbl_capacity' ), capacity or '-' ) )
end
box:renderSection( {
content = content,
col = 2
} )
--[[
Weapon Modes
]]--
if data.modes ~= nil and type( data.modes ) == 'table' then
local modes = {}
for _, mode in pairs( data.modes ) do
local dps = mode.dps or nil
if dps ~= nil then
dps = string.format("%.2f", dps)
else
dps = ' - '
end
table.insert( modes, box:renderItem( TNT.formatInLanguage( self.lang, 'VehicleWeapon', 'lbl_mode' ), mode.name ) )
table.insert( modes, box:renderItem( TNT.formatInLanguage( self.lang, 'VehicleWeapon', 'lbl_rof' ), (mode.rof or ' - ') .. ' ' .. TNT.formatInLanguage( self.lang, 'VehicleWeapon', 'lbl_shot_s' ) ) )
table.insert( modes, box:renderItem( TNT.formatInLanguage( self.lang, 'VehicleWeapon', 'lbl_dpss' ), dps ) )
end
box:renderSection( {
title = TNT.formatInLanguage( self.lang, 'VehicleWeapon', 'lbl_fire_modes' ),
content = modes,
col = 2
} )
end
return tostring( box )
end
--- Set the frame and load args
--- @param frame table
function methodtable.setFrame( self, frame )
self.currentFrame = frame
self.frameArgs = require( 'Module:Arguments' ).getArgs( frame )
end
--- Get categories
function methodtable.getCategories( self )
return tostring( table.concat( self.categories ) )
end
--- Sets the main categories for this object
function methodtable.setCategories( self, smwData )
if smwData.manufacturer == nil then
table.insert( self.categories, '[[Category:Seiten mit Skriptfehlern]]' )
return
end
if self.lang == 'de' then
table.insert( self.categories, '[[Category:' .. smwData.manufacturer .. '|' .. smwData.name .. ' ]]' )
table.insert( self.categories, '[[Category:Fahrzeugwaffe|' .. smwData.name .. ' ]]' )
if smwData.Waffentyp ~= nil then
table.insert( self.categories, '[[Category:' .. smwData.type_de .. '|' .. smwData.name .. ' ]]' )
end
if smwData.size ~= nil then
table.insert( self.categories, '[[Category:S' .. smwData.size .. ' Fahrzeugwaffe|' .. smwData.name .. ' ]]' )
end
else
table.insert( self.categories, '[[Category:' .. smwData.name ..'|' .. smwData.name .. ' ]]' )
end
end
--- Save Api Data to SMW store
function methodtable.saveApiData( self )
if self.currentFrame == nil then
error( 'No frame set. Call "setFrame" first.', 0 )
end
local data = self:getApiDataForCurrentPage()
self:setSemanticProperties()
return data
end
--- Template entry
function VehicleWeapon.main( frame )
local instance = VehicleWeapon:new()
instance:setFrame( frame )
if not mw.title.getCurrentTitle().isSubpage then
if instance.frameArgs[ 'Manuell' ] ~= nil then
instance:addManual()
else
instance:saveApiData()
end
end
instance:setCategories( instance:getSmwData() )
instance:setSeoData()
return tostring( instance:getInfoBox() ) .. instance:getCategories()
end
--- New Instance
function VehicleWeapon.new( self )
local instance = {
categories = {},
lang = require( 'Module:Template translation' )._getLanguageSubpage( mw.title.getCurrentTitle() )
}
setmetatable( instance, metatable )
return instance
end
return VehicleWeapon