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Comm-Link:19258 - Star Citizen Alpha 3.18.2

Aus Star Citizen Wiki
Zusammenfassung:
19258/en
Star Citizen Alpha 3.18.2 (19258)
Publication
21.04.2023
Category

Star Citizen Patch 3.18.2 Alpha Patch 3.18.1 has been released and is now available! Patch should now show: VERSION 3.18.2-LIVE.8440578.

It is strongly recommended that players delete their USER and Shader folders for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\LIVE. The Shader folders can be found here %localappdata%\Star Citizen.

Database Reset: YES Long Term Persistence: Partially Disabled (aUEC, Merits, REC, and Reputation will be preserved) Starting aUEC: 200,000


Known Issues

Game clients may close without error or crash handler

ASOP Terminals are unusable and fade to black when accessed

Equipping more than 5 components in a single “Save Changes and Equip” VMA transaction will fail

XenoThreat 1.1 / Jumptown – Players cannot sell all quantity of zeta-prolanide or maze from their ship for dynamic events (Selling smaller quantities at a time should work)

Ships can explode from collision with invisible asteroids

The Trams are out of sync with the station timers, causing trams to overlap or not appear on time

Elevators and Trams are “Jittery” during transit of Player Character

When flying near another ship, ship seems to hit an invisible box that kicks it in random directions

Cargo may be invisible in multiple ships after being purchased

When attempting to start a refinery job, players receive the following error ; Something went wrong (Error code: 20)

Security Contractor Evaluation is not re-offered upon failure

Combat Service Beacon Progress / Rating inconsistent on missions

Security Work Assesment Remaining Hostile NPCs Not Spawning In

PTV wheels at the Orison BTR area can clip into geometry and become detached from vehicle

The snub fighter attached to Constellations lacks interaction prompts to enter it, making it unusable

Some ship wreckage erroneously give “No Material” text and do not let you salvage

Markers Will Randomly Disappear After Quantum Travel With No Route Set


Feature Updates

Core Tech

Density Manager Optimizations

Updated Density Manager values to be more aggressive for removing unneeded entities in the PU to improve server/client performance.

Made further entitlement processing improvements

Updated Login Queue Time Display


Major Bug Fixes

Fixed multiple areas of the prison escape route where players could not vault out of

Ships should no longer sometimes be claimed at another location other than the terminal it’s being claimed on

AI victim names should now display correctly in the “Crime Committed Against” name field

2 Extra Odyssey II Alpha Undersuits should no longer appear in players inventories

Movement of the players head should now be smooth with TrackIR

Fixed frequent pockets of extremely low client FPS performance in LZs and ships

Fixed trees spawning inside rivers

New Deal and Vantage rental kiosks should no longer be missing

“Fugitive Recovery” missions should no longer result in a crimestat for the bounty hunter

Additional FPS AI, that don’t count for the mission, should no longer spawn in during Eliminate All / Caterpillar Crashsites missions

Spawning ships will no longer cause the requested ship to spawn outside of the hangars

Reclaimer main on-elevator control panels should now fully respond to input

Salvage lasers should now fully provide RMC when scraping a hull hull

Entering or exiting the seat in the Vulture should no longer cause Salvage beams to become desynced from their displayed settings

The Anteres QED should no longer have low health and is easily knocked out once shields are down

Players in a given instance should no longer experience a response latency of up to dozens of seconds for interactions

Fixed Lootable Container Slots containing no loot when they are streamed out and back in at SPK

Melting/Upgrading a ship while the player is bed logged in that ship should no longer put the player in a bad state. Error 30018 cant login

Fixed the “Visit Orison” Commercial freezing and locking up clients

Loot boxes should no longer become unavalable to other players when a user crashes whilst interacting with it

Fixed Zeta-Prolanide Salvage Claims not spawning all the cargo boxes for players to retrieve

Combat Assistance Mission should now correctly progress after enemy ship has been destroyed

Fixed an issue causing players to be unable to scan mining deposits

New Deal and Vantage Rental Kiosks should no longer be missing in Lorville

Fixed non-owner players being able to “Log Out” in the prisoner seat of the Hawk causing it to not retrieve correctly after an insurance claim

Fixed the Spawn Rates of Salvagable entities are duplicating and substantially higher than intended

Players should no longer be injured or bleed out if the cockpit seat animations are clipped

Rented Ships will no longer disappear from ASOP when claimed

Fixed the Failed Negotiations Disable Gravity Prompt being unresponsive

Delivery missions should no longer show Objective withdrawn upon reaching mission location

Players should now correctly be able to save changes to their ship loadouts

Technical

Fixed 10 Client crashes

Fixed 9 Server crashes

Fixed a Server Deadlock

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