Menü aufrufen
Persönliches Menü aufrufen
Nicht angemeldet
Ihre IP-Adresse wird öffentlich sichtbar sein, wenn Sie Änderungen vornehmen.
⚠️ Wir suchen Nutzer, die das Wiki regelmäßig aktualisieren und pflegen können. Siehe wie man Seiten bearbeitet ⚠️

Comm-Link:18840 - Roadmap Roundup - August 17, 2022

Aus Star Citizen Wiki
Zusammenfassung:
18840/en
Comm-Link 17226 Titelbild.jpg
Roadmap Roundup - August 17, 2022 (18840)

Roadmap Roundup 08/17/2022 - 1:00 PM

Happy Wednesday, everyone!

Every two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.

With that said, let’s go ahead and dive into this week’s Roadmap Roundup!

-CIG Community Team

Notable Changes for August 17, 2022

Progress Tracker First, a small housekeeping update. The EU Landing Zone Team has been split into two teams, EU Landing Zone 1 and EU Landing Zone 2, as both now have added resources coming from the Props team. This week, the only change on Progress tracker is a slight reallocation of resources and the name change for the original team. We'll have the full schedule for EULZ2 once it's been finalized by production.


The following deliverables have been added to the Progress Tracker:


Arena Commander: Classic Race Mode Overhaul A complete overhaul of all systems and maps in Arena Commander's Classic Race Mode. Improvements include a complete refactor of the Checkpoint entity & race manager system, improvements to scoring, a complete rework of all three New Horizon Speedway maps, as well as a new map, The Snake Pit. This deliverable has been added to the Arena Commander Feature Team's schedule.

VOLT Pulse Designing and creating the Verified Offworld Laser Technologies Pulse energy pistol. Includes asset creation, animation, and balancing. This deliverable has been added to the Weapon Content Team's schedule.

AI - Vehicle Perception This feature will give AI the ability to both perceive and detect vehicles from the ground as well as select ground-based targets when piloting their own, using both vision and radar. This deliverable has been added to the AI Tech Team's schedule.

Aerodynamic Control Surfaces Ships with control surfaces will be able to use them in atmospheres to aid their maneuverability. This will allow for improved performance from ships that have weak maneuvering thrusters in atmosphere, and bring new depth to aerodynamic flight in the game. Previously removed from the Vehicle Experience Team's deliverables when merged with the Vehicle Feature Team, this has returned to Progress Tracker with this update.

UPDATE: We've realized an error on the current Release View was made due to our team pulling a set of data for the roadmap that was slightly out of date for the Arena Commander Feature Team. The card for Arena Commander: Classic Race Mode Overhaul was always intended to release with Alpha 3.19, not 3.18, and is currently on track to do so. Therefore this card has been removed from Release View temporarily until all of the goals for 3.19 are finalized, but will still remain on Progress Tracker. Apologies to all for the miscommunication!


That's all for this week! Join the discussion on Spectrum, and check out the Roadmap Companion Guide for more information on the Star Citizen Public Roadmap.

Cookies helfen uns bei der Bereitstellung dieses Wikis. Durch die Nutzung des Star Citizen Wiki erklärst du dich damit einverstanden, dass wir Cookies speichern.