Roadmap Roundup Hello everyone,
Each and every week, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.
Last Friday, we mentioned the team was in the middle of planning week. As of now, some meetings are still ongoing and starting to wrap up. Keep an eye out in the next few weeks for any potential changes from these meetings to be reflected on the Roadmap. We’ll also look to add additional columns to represent our goals beyond 4.0 in the near future as discussions surrounding those wrap up.
With that, let’s dive into this week’s roundup!
-CIG Community Team
Notable Changes for January 17th, 2020 The following cards have been marked as “Completed” on the SQ42 Roadmap:
FPS: Cover Usage v1
Walk and Talk
FPS Combat Weapon Types
Vents/Hatches
Conversation System Improvements
Gas Cloud VFX Improvements
Rest Stop Space Station – Unoccupied
In light of the PU location priorities shifting to focus on ground locations instead of space locations, Rest Stop Space Station – Unoccupied has been removed from the PU roadmap for the time being. Expect this task to return when the team decides on a new target date for these tasks.
The following cards have been marked as “Released” on the PU Roadmap:
microTech Planet
New Babbage Landing Zone – Exteriors
Rest Stop Space Station: Interior Variants
Ship AI: 3D Pathfinding v2
Advanced Gunship Defensive Maneuvers
Vehicle Look Ahead Camera
Vehicle Third Person Camera
Rescue Hijacked 890 Jump
Law System v2: Fines
Mining Heads
Annunciator Panels
FPS: Close Combat
Apocalypse Arms Animus Missile Launcher
Behring P6-LR Ballistic Sniper Rifle
Planetary Weather Effects
Server-side Object Container Streaming (SOCS)
Planet Tech V4
Atmosphere Tech Improvements
Performance Optimization
That’s all for this week’s Roundup – join the discussion on Spectrum


