Comm-Link:14182 - Star Citizen Patch V0.9.1

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Zusammenfassung:
14182/en
Star Citizen Patch V0.9.1 (14182)
Publication
29.09.2014
Channel
Category
Series

FEATURES Added a controls customization screen that allows remapping of a subset of actions oriented towards ship navigation Support for keyboard+mouse, controller devices and Joystick / HOTAS

Allows customization of discrete & continuous (axis) outputs

Support for modifiers keys


Added ability to choose which ships spawn in your hangar

Added ability to lock on to enemy closest to reticle

Added gamma, brightness, and contrast settings

Added pilot breathing

Added sound reverb to hangars

Added basic sound to pause menu

SLI/Crossfire Support Implemented


BALANCE/TWEAKS Changed Vanduul Swarm spawn sound

Added a drop shadow to the UI in New Horizon Speedway level

M50 Hard points no longer attach size 2 weaponry

Missiles attached by default

Reduced power of maneuvering thrusters

Reduced health of major ship components



FIXES Private matches re-enabled

Character no longer clips through Aurora Ladder

Race mode no longer displays incorrect race position

Can now cancel connection to multiplayer matches with the cancel button

Arena Commander menu now fills the screen for all aspect ratios

HUD now displays message before kicking idle player from match

No longer possible to load into a match with a non-DFM ship

Space brake no longer blocks throttle input

Arena Commander menu no longer becomes blurry at max zoom-in while in the Aurora Trainer

Race data while in the M50 no longer moves outside the screen

The 17th checkpoint now shows in Defford Link

Race no longer spawns you in the incorrect place

Fixed issue with player sometimes failing to eject in 300i/350r

Black/redout no longer persists after ejecting

M50 chaff no longer fires in the wrong direction

Wingmen in Vanduul Swarm no longer sometimes fail to respawn after elite waves

Fixed issues with matches sometimes not reporting stats to leaderboards

Various crash fixes

Improvements to SLI/Crossfire issue

The cursor no longer has conflicts when a joystick is plugged in

The following Cvars have been re-whitelisted: r_FogShadows

r_Gamma

r_HDRBloomRatio

r_HDRBrightLevel

r_MotionBlur

r_ssdo

sys_spec_shadows

r_getscreenshot



KNOWN ISSUES 325a and 310p ships show some white exterior

325a and 315p may show an invisible pilot seat

315p engine pops in and out

Super Hornet has offset components around rear landing gear

Unable to exit back seat of super hornet

Accounts can only have a maximum of 2 ammo boxes of each type, which causes the account to not have enough ammunition if a ship is trying to equip more than 2 of the same gun

Unable to create custom profiles (currently changes are saved to the existing profiles, which are reset if you re-select the “default” profile)

Individual keybindings cannot be set as blank. This means if a player sets a control on accident, it can’t be unbound without resetting the whole profile

Unable to fully mix/match custom keybinds across multiple devices

Swapping from one controller profile to another will reset any changes the player has made

There is no visual feedback for what kinds of inputs are accepted for controls that only accept specific kinds of input

Unable to change power-priority of 350R in power management screen

M50 HUD does not display missiles

Fuel can be consumed when no additional thrust is being generated

Idris’s that spawn in hangar are currently invisible and have no collision

The M50’s portside wing has misplaced elements

The starboard side of the M50’s spoiler has an inverted decal

The Constellation Phoenix has collision issues in its rear engine room

There can sometimes be a brief pause when a player joins a match or respawns

Matchmaker may not account for Track Variant when searching for Murray Cup races via Spectrum Match

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