Comm-Link:13995 - Star Citizen Patch V0.8.4

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Zusammenfassung:
13995/en
Star Citizen Patch V0.8.4 (13995)
Publication
01.07.2014
Channel
Category
Series

Fixes Players able to connect to Broken Moon

Performance improvements when targeting enemies in single player

Chainguns firing sounds and animations no longer cut out

Matchmaking and server stability improved: Reduced rotational and positional errors of players in multiplayer

Resolved issue with players returning to hangar in the middle of matches

Bandwidth optimization improvements – a case where less is more

Session token authorization added

Improved sync between instance manager and matchmaker

Improved matchmaking queue functionality


Here are some of the crash fixes: Attempting to zone into a multiplayer match is fixed

Choosing “Return to Hangar” is crushed

During multiplayer matches – stability FTW

No longer crashes when round ends

After running out of map border – you die, but you don’t crash [Well your ship crashes, and explodes, but the game doesn’t crash or explode – Ed.]

You can now alt-tab on the loading screen, without crashing


Sounds no longer stutter on missile lock sounds

Freelancer model no longer flickering

Missing textures on the calendar are found

Animation issues: Reintroduced y-bobbing on character movement

Cleaned up freelancer bed animation


Source file corruption issues are improved

Metafile launcher errors are improved


Balancing Balanced ballistic weapons ammo – no longer unlimited


Additional Features Shield indicators added to ship model on HUD

Added Control Mapping for the G940 HOTAS

Improved weapon fire sounds that have more guts and punch

The whoosh of other ships flying close by you

The whizz of other players’ ordnance as they fire at you

New explosions

Improved sound mix


Known Issues 300i right landing gear offset from ship

Firing range no longer aims after entering a second time

Higher latency connections can experience the following issues (after initial spawn or respawn): IFCS issues causing the ship to fly erratically or very slowly

Character standing in the cockpit or offset from the seat and controls – restart client to reset

Character experiencing an extreme head shake – restart client to reset


Matchmaking can show stuck in queue and may require another attempt

Can get kicked back to hangar on connection attempt

Sometimes the helmet turns invisible when you pick it up

We’re continuing our work with AMD, NVidia & Crytek to try and resolve the Crossfire/SLI issues and improve multiple GPU performance

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