Comm-Link:13902 - Arena Commander V.8 Daily Bug Update - May 29, 2014

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13902/en
Arena Commander V.8 Daily Bug Update - May 29, 2014 (13902)

Greetings Citizens, As promised, we are updating each day Arena Commander V.8 is delayed with a copy of the same bug list we track internally. Do not be too concerned that today’s list is longer than what appeared yesterday: it’s not unusual for additional bugs to be generated as we squash more serious issues. The news today is very positive: the programming team eliminated the major DirectX bug that was encountered yesterday and excellent strides are being made to put the game into a releasable state! Thank you for bearing with us; we know you’re here to play (and help us test this game!), and we’re eager to let you. We are anticipating having these issues resolved very soon.

Blockers Dogfight Module – Multiplayer – Camera – After respawn character is stuck looking up

Lag in feedback and update of essential game events resulting in increasingly divergent multiplayer sync

Critical After respawning, the player immediately blackout, couldn’t get back into gameplay

Character shakes and twitches when freelooking left or right in any cockpit

Free look does not work in Single Player in the Hornet

Server put into a bad state after round end, unable to accept further player connections or recover

Aurora – Crash after 3 deaths from border in 3rd person

300i does not seem to be able to lock / fire missiles in multiplayer

Cockpit camera shakes when seated in DFM Aurora

Major Dogfighting Module – Vanduul Swarm – All Maps – Animation – Missing flight animations for the pilot in the cockpit when flying the Aurora

Moderate 300i – The player character’s hands are contorted in the cockpit view

Walk through railing, fall out of map after interacting with helmet pedestal

RESOLVED! Vanduul Swarm – Display drivers can crash when Vanduul spawn or blow up

Battle Royale (Crash) – While Flying (Shader)

Vanduul Swarm (Crash) – Shortly after missile lock

All Maps – Occasionally, when first spawning into the maps lasers and ballistic fire * is invisible but can be heard when firing – they eventually appear

Crash on exit after returning from DFM match

Character is unable to exit DFM Aurora bed if helmet is on

Gforce animations are not playing on the pilot in any of the ships

Character and parts of cockpit interior vanish while accelerating

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