Star Citizen Live
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Zusammenfassung:
Star Citizen Live
Star Citizen Live
Sprache
Englisch
Episoden
200+
Produktionsfirmen
Früher
Playlist
Star Citizen Live, kurz SCL, ist eine Videoserie zu Star Citizen, früher Reverse the Verse. Moderiert wird die Show von Jared Huckaby, der mehrere Entwickler einlädt, um über ihre Arbeit und bestimmte Themen zu sprechen, für die sie verantwortlich sind.
Die Show wird auf Twitch übertragen und auf dem Star-Citizen-YouTube-Kanal erneut veröffentlicht.
Liste der Star-Citizen-Live-Episoden
Der Titelzusatz „Star Citizen Live” wurde zur besseren Lesbarkeit entfernt
| Ausstrahlung | Titel |
|---|---|
| 8. Mai 2026 | Q&A: Vehicle Gameplay, Design and Balance |
| 16. Apr. 2026 | Q&A Inventory & Crafting |
| 12. März 2026 | Q&A FPS Gameplay |
| 5. März 2026 | Q&A Tech Talk w/ Sean Tracy |
| 26. Feb. 2026 | Q&A Ship Audio Team |
| 19. Feb. 2026 | Q&A Industrial Gameplay |
| 5. Feb. 2026 | Tech Talk with Benoit Beausejour |
| 27. Nov. 2025 | Lots of Ship Talk |
| 11. Sep. 2025 | Tech Talk w/ Benoit Beausejour |
| 21. Aug. 2025 | Ship Showdown Q&A |
| 24. Jul. 2025 | Q&A – Sounding Things Out |
| Q&A – Earning in the 'verse | |
| Q&A – Vehicle Flight and Balance | |
| Invictus Ship Talk Q&A | |
| Interview: Vehicle Concept Team | |
| SPECIAL EDITION: A More Stable Universe | |
| Q&A Crafting and Base Building | |
| Q&A StarEngine | |
| Q&A Characters and Creatures | |
| Cargo & Hangars | |
| Q&A Tech Talk | |
| Q&A Contested Zones and Asteroid Bases | |
| Q&A Jump Points | |
| Narrative History | |
| Making FOB | |
| 12. Jul. 2024 | Making Missions II-2 |
| 28. Jun. 2024 | Making Missions II |
| 14. Jun. 2024 | Making Ship Up IV-2 |
| 7. Jun. 2024 | Gamedev: Making Ship Up IV |
| 24. Mai 2024 | Q&A: Invictus Vehicle Gameplay |
| 17. Mai 2024 | Q&A: Invictus All-Vehicles |
| 3. Mai 2024 | Q&A: Alpha 3.23 and Beyond |
| 26. Apr. 2024 | Q&A: UI Features 3.23 |
| 19. Apr. 2024 | Q&A: Hangars and Cargo |
| 22. Mär. 2024 | Q&A: Character Customizer |
| 15. Mär. 2024 | Q&A: FPS in Alpha 3.23 |
| 8. Mär. 2024 | Q&A: Master Modes |
| 23. Feb. 2024 | Q&A: Distribution Centers |
| 16. Feb. 2024 | Q&A: EVA & Personal Interactions |
| 9. Feb. 2024 | Meet the Devs – Publishing and Corporate Technology |
| 2. Feb. 2024 | All About Alpha 3.23 |
| 15. Dez. 2023 | Ask the Devs – AI for U and I |
| Ask the Devs – Resource Management | |
| Ask the Devs – FPS and Flight Teams | |
| Ask the Devs – FPS and Flight Teams | |
| Ask the Devs – UI Teams | |
| Behind the Dev – Sound Designers | |
| Ask the Devs – Vehicle Gameplay | |
| Gamedev: Arena Commander 3.20 | |
| Gamedev: Mission Maker, Part II | |
| Gamedev: Mission Maker | |
| Gamedev: First Aid Made | |
| Gamedev: Making Ship Up III | |
| Arena Reborn, Part Three | |
| Gamedev: Production Discussion | |
| Alien Narrative | |
| Gamedev 1 on 1: John Griffiths | |
| Invictus All-Vehicles Roundtable | |
| Gamedev: New Player Experience | |
| Mining, Salvage, Tractors, OH MY! | |
| Animation Vocation | |
| Mission Features Q&A | |
| Gamedev: AI Sprint Report | |
| From Montreal With Love | |
| Engineer Scrutineer | |
| Gettin' Turbulent | |
| Talkin' VFX | |
| Star Citizen Live: Rivers and Tech and Bugs, Oh My! | |
| Navigating Narrative | |
| Flight, Light & Insight | |
| Mission Features | |
| All About Alpha 3.18 | |
| Master Modes | |
| Montreal Protocol | |
| IAE 2952 Supertalk | |
| Chasing Racing | |
| Mission Commission | |
| Taking Flight | |
| The Bot Whisperer | |
| Out of Character | |
| Persistent Entity Streaming | |
| Narrative Team Q&A | |
| All-Vehicles Q&A | |
| Star Kart Racing | |
| Gamedev: Making VFX | |
| All About 3.17.2 | |
| Gamedev: Practical Interactable | |
| Audio Team Q&A | |
| Gamedev: Alien Week Doodletime | |
| Meet the Community Team | |
| Invictus All-Ships Q&A | |
| AI Roundtable Q&A | |
| Gamedev: Derelict Outposts | |
| Engine & Graphics Q&A | |
| Gamedev: Ruins of Home | |
| Actor Feature Team Q&A | |
| A Complete Waste of an Hour | |
| EU PU Gameplay Feature Team | |
| EU PU Gameplay Feature Team | |
| All About Alpha 3.17 | |
| VFX Team Q&A | |
| Narrative Team Q&A | |
| Gamedev: The Pyro Proposition | |
| Planet Content Team Q&A | |
| Graphics Engineering Q&A | |
| Gamedev: Dereliction Depiction | |
| Gamedev: The Luminalia Exploitation | |
| IAE 2951 All Ships Q&A | |
| First-Person Features | |
| Meet Gavin Rothery | |
| Outer Space Interface | |
| Gamedev: Outlaw Lifestyle | |
| All About Alpha 3.15 | |
| Gamedev: Fun With Props | |
| Regeneration Elaboration | |
| Get Rich or Die Tyrer | |
| Gamedev: Gangs of Pyro Concepts | |
| Gamedev: Life of QA | |
| US PU Feature Team | |
| Gamedev: In-Fiction Ship Commercials | |
| That Vehicle Life 3.14 | |
| Gamedev: Mood Lighting | |
| ll About Alpha 3.14 | |
| EU PU Gameplay Features | |
| Star Citizen Live Gamedev: Alien Encounter | |
| Let's Talk About Pedro | |
| Gamedev: Building NPC Behaviors | |
| All About Spaceships | |
| Gamedev: Invictus Historical Uniforms | |
| Radar and Scanning | |
| Gamedev: FPS Level Design | |
| Audio Team Roundtable | |
| All About Alpha 3.13 | |
| Gamedev: Lore Builder – Gangs of Pyro | |
| Gamedev: Sense of Sight | |
| VFX Team | |
| Vehicle Tech Team | |
| Landing Zone Content Team | |
| NPC Capital Ship Combat | |
| Weapons and Props | |
| Dynamic Events | |
| Character Team Q&A | |
| All About Alpha 3.12 | |
| IAE Free Fly All Ships Q&A | |
| A. I. and U | |
| The Pico Proposition | |
| Vehicle Experience Q&A | |
| See You, Space Cowboy | |
| All About Alpha 3.11 | |
| 2950 Imperator Election | |
| Making Mountains | |
| Builds, Platforms and Publishes | |
| Star Citizen: Ship Showdown LIVE 2020 | |
| Let There Be Light | |
| FPS Weapons and Systems | |
| Star Citizen Live: Effective Visuals | |
| Star Citizen Live: Weapons Grade | |
| Star Citizen Live: All About Alpha 3.10 | |
| Star Citizen Live: Beast Armors | |
| Star Citizen Live: The Ships of Gavin Rothery | |
| Star Citizen Live: Targets, Turrets & Take-Offs | |
| Sounds of a Life in Space | |
| Alien Week Roundtable | |
| Intragalactic Noodle Delivery | |
| Invictus Launch Week Vehicle Q&A | |
| Designing Levels | |
| Make Mine Music | |
| Working With Gas | |
| US PU Feature Team | |
| The Story Behind the Universe | |
| Art of Ship Concepts | |
| Tevarin War Uniforms | |
| All About Alpha 3.9 | |
| All About Alpha 3.9 | |
| Painting Planets | |
| Adventures in Spaceships | |
| Conceptualization – Spaceship | |
| Bobble Madness | |
| Theaters of War CitizenCon Followup | |
| Points of Interest | |
| Building a Vehicle Experience | |
| All About Alpha 3.8 | |
| Planetary Art | |
| All About Spaceships | |
| Mission Theory | |
| Audio – Design & Programming | |
| Gamedev – Making Ship Up II | |
| The Big Benny's Proposition | |
| Alpha 3.7 Roundup | |
| Mantis and Quantum Enforcement | |
| Gamedev – Concepting Ship Weapons | |
| Arena Commander and Star Marine | |
| All Things Lore | |
| Things Flyable | |
| All About Development | |
| Modular Space Stations | |
| The 890 Jump | |
| Behind the Music | |
| What a Concept! | |
| Mission Features | |
| Creating 890 Artwork | |
| All Things UI | |
| All Things UI | |
| All About Spaceships – Alpha 3.5/3.6 | |
| Todd Talk – Alpha 3.6 | |
| Dressing the Scene | |
| Player Wearables | |
| Effecting Visuals | |
| Making Ship Up | |
| Holes in the Ground | |
| 10. Mai 2019 | Star Citizen Live: Animation Application |
| 4. Mai 2019 | Star Citizen Live: Todd Talk – Alpha 3.6 |
| 2019-04-26 | Star Citizen Live: Pacheco Mission |
Weblinks
Siehe auch
Trivia
Einzelnachweise
- ↑ Missiles rain down around Ukraine, reuters.com, 25. Februar 2022
- ↑ Out of respect for current world events, we have canceled today's Star Citizen Live. Our hearts go out to those affected.. Spectrum. Retrieved 2022-02-25

