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Zusammenfassung:
Star Citizen Live
Star Citizen Live
Sprache
Englisch
Episoden
200+
Produktionsfirmen
Playlist

Star Citizen Live, kurz SCL, ist eine Videoserie zu Star Citizen, früher Reverse the Verse. Moderiert wird die Show von Jared Huckaby, der mehrere Entwickler einlädt, um über ihre Arbeit und bestimmte Themen zu sprechen, für die sie verantwortlich sind.

Die Show wird auf Twitch übertragen und auf dem Star-Citizen-YouTube-Kanal erneut veröffentlicht.

Liste der Star-Citizen-Live-Episoden

Der Titelzusatz „Star Citizen Live” wurde zur besseren Lesbarkeit entfernt

Ausstrahlung Titel
8. Mai 2026 Q&A: Vehicle Gameplay, Design and Balance
16. Apr. 2026 Q&A Inventory & Crafting
12. März 2026 Q&A FPS Gameplay
5. März 2026 Q&A Tech Talk w/ Sean Tracy
26. Feb. 2026 Q&A Ship Audio Team
19. Feb. 2026 Q&A Industrial Gameplay
5. Feb. 2026 Tech Talk with Benoit Beausejour
27. Nov. 2025 Lots of Ship Talk
11. Sep. 2025 Tech Talk w/ Benoit Beausejour
21. Aug. 2025 Ship Showdown Q&A
24. Jul. 2025 Q&A – Sounding Things Out
Q&A – Earning in the 'verse
Q&A – Vehicle Flight and Balance
Invictus Ship Talk Q&A
Interview: Vehicle Concept Team
SPECIAL EDITION: A More Stable Universe
Q&A Crafting and Base Building
Q&A StarEngine
Q&A Characters and Creatures
Cargo & Hangars
Q&A Tech Talk
Q&A Contested Zones and Asteroid Bases
Q&A Jump Points
Narrative History
Making FOB
12. Jul. 2024 Making Missions II-2
28. Jun. 2024 Making Missions II
14. Jun. 2024 Making Ship Up IV-2
7. Jun. 2024 Gamedev: Making Ship Up IV
24. Mai 2024 Q&A: Invictus Vehicle Gameplay
17. Mai 2024 Q&A: Invictus All-Vehicles
3. Mai 2024 Q&A: Alpha 3.23 and Beyond
26. Apr. 2024 Q&A: UI Features 3.23
19. Apr. 2024 Q&A: Hangars and Cargo
22. Mär. 2024 Q&A: Character Customizer
15. Mär. 2024 Q&A: FPS in Alpha 3.23
8. Mär. 2024 Q&A: Master Modes
23. Feb. 2024 Q&A: Distribution Centers
16. Feb. 2024 Q&A: EVA & Personal Interactions
9. Feb. 2024 Meet the Devs – Publishing and Corporate Technology
2. Feb. 2024 All About Alpha 3.23
15. Dez. 2023 Ask the Devs – AI for U and I
Ask the Devs – Resource Management
Ask the Devs – FPS and Flight Teams
Ask the Devs – FPS and Flight Teams
Ask the Devs – UI Teams
Behind the Dev – Sound Designers
Ask the Devs – Vehicle Gameplay
Gamedev: Arena Commander 3.20
Gamedev: Mission Maker, Part II
Gamedev: Mission Maker
Gamedev: First Aid Made
Gamedev: Making Ship Up III
Arena Reborn, Part Three
Gamedev: Production Discussion
Alien Narrative
Gamedev 1 on 1: John Griffiths
Invictus All-Vehicles Roundtable
Gamedev: New Player Experience
Mining, Salvage, Tractors, OH MY!
Animation Vocation
Mission Features Q&A
Gamedev: AI Sprint Report
From Montreal With Love
Engineer Scrutineer
Gettin' Turbulent
Talkin' VFX
Star Citizen Live: Rivers and Tech and Bugs, Oh My!
Navigating Narrative
Flight, Light & Insight
Mission Features
All About Alpha 3.18
Master Modes
Montreal Protocol
IAE 2952 Supertalk
Chasing Racing
Mission Commission
Taking Flight
The Bot Whisperer
Out of Character
Persistent Entity Streaming
Narrative Team Q&A
All-Vehicles Q&A
Star Kart Racing
Gamedev: Making VFX
All About 3.17.2
Gamedev: Practical Interactable
Audio Team Q&A
Gamedev: Alien Week Doodletime
Meet the Community Team
Invictus All-Ships Q&A
AI Roundtable Q&A
Gamedev: Derelict Outposts
Engine & Graphics Q&A
Gamedev: Ruins of Home
Actor Feature Team Q&A
A Complete Waste of an Hour
EU PU Gameplay Feature Team
EU PU Gameplay Feature Team
All About Alpha 3.17
VFX Team Q&A
Narrative Team Q&A
Gamedev: The Pyro Proposition
Planet Content Team Q&A
Graphics Engineering Q&A
Gamedev: Dereliction Depiction
Gamedev: The Luminalia Exploitation
IAE 2951 All Ships Q&A
First-Person Features
Meet Gavin Rothery
Outer Space Interface
Gamedev: Outlaw Lifestyle
All About Alpha 3.15
Gamedev: Fun With Props
Regeneration Elaboration
Get Rich or Die Tyrer
Gamedev: Gangs of Pyro Concepts
Gamedev: Life of QA
US PU Feature Team
Gamedev: In-Fiction Ship Commercials
That Vehicle Life 3.14
Gamedev: Mood Lighting
ll About Alpha 3.14
EU PU Gameplay Features
Star Citizen Live Gamedev: Alien Encounter
Let's Talk About Pedro
Gamedev: Building NPC Behaviors
All About Spaceships
Gamedev: Invictus Historical Uniforms
Radar and Scanning
Gamedev: FPS Level Design
Audio Team Roundtable
All About Alpha 3.13
Gamedev: Lore Builder – Gangs of Pyro
Gamedev: Sense of Sight
VFX Team
Vehicle Tech Team
Landing Zone Content Team
NPC Capital Ship Combat
Weapons and Props
Dynamic Events
Character Team Q&A
All About Alpha 3.12
IAE Free Fly All Ships Q&A
A. I. and U
The Pico Proposition
Vehicle Experience Q&A
See You, Space Cowboy
All About Alpha 3.11
2950 Imperator Election
Making Mountains
Builds, Platforms and Publishes
Star Citizen: Ship Showdown LIVE 2020
Let There Be Light
FPS Weapons and Systems
Star Citizen Live: Effective Visuals
Star Citizen Live: Weapons Grade
Star Citizen Live: All About Alpha 3.10
Star Citizen Live: Beast Armors
Star Citizen Live: The Ships of Gavin Rothery
Star Citizen Live: Targets, Turrets & Take-Offs
Sounds of a Life in Space
Alien Week Roundtable
Intragalactic Noodle Delivery
Invictus Launch Week Vehicle Q&A
Designing Levels
Make Mine Music
Working With Gas
US PU Feature Team
The Story Behind the Universe
Art of Ship Concepts
Tevarin War Uniforms
All About Alpha 3.9
All About Alpha 3.9
Painting Planets
Adventures in Spaceships
Conceptualization – Spaceship
Bobble Madness
Theaters of War CitizenCon Followup
Points of Interest
Building a Vehicle Experience
All About Alpha 3.8
Planetary Art
All About Spaceships
Mission Theory
Audio – Design & Programming
Gamedev – Making Ship Up II
The Big Benny's Proposition
Alpha 3.7 Roundup
Mantis and Quantum Enforcement
Gamedev – Concepting Ship Weapons
Arena Commander and Star Marine
All Things Lore
Things Flyable
All About Development
Modular Space Stations
The 890 Jump
Behind the Music
What a Concept!
Mission Features
Creating 890 Artwork
All Things UI
All Things UI
All About Spaceships – Alpha 3.5/3.6
Todd Talk – Alpha 3.6
Dressing the Scene
Player Wearables
Effecting Visuals
Making Ship Up
Holes in the Ground
10. Mai 2019 Star Citizen Live: Animation Application
4. Mai 2019 Star Citizen Live: Todd Talk – Alpha 3.6
2019-04-26 Star Citizen Live: Pacheco Mission

Weblinks

Siehe auch

Trivia

  • Nach dem russischen Einmarsch in der Ukraine im Februar 2022 wurde die für den Folgetag geplante Folge von Star Citizen Live abgesagt, und CIG erklärte, dass ihre Herzen bei den Betroffenen sind.[1][2]

Einzelnachweise

  1. ↑ Missiles rain down around Ukraine, reuters.com, 25. Februar 2022
  2. ↑ Out of respect for current world events, we have canceled today's Star Citizen Live. Our hearts go out to those affected.. Spectrum. Retrieved 2022-02-25
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