Diese Dokumentation wird von Modul:WeaponAttachment/doc aus übernommen. Änderungen können auf der Diskussionsseite vorgeschlagen werden.
Modul:WeaponAttachment lädt Sprachen von Modul:WeaponAttachment/i18n.json.
Dieses Modul ist sprachneutral konzipiert. Alle Meldungen werden auf der Unterseite i18n.json gespeichert.
Function list |
---|
L 20 — methodtable.addManual L 40 — methodtable.getApiDataForCurrentPage L 60 — methodtable.getSmwData L 111 — methodtable.setSemanticProperties L 139 — methodtable.setSeoData L 174 — methodtable.getInfoBox L 240 — methodtable.setFrame L 247 — methodtable.setCategories L 268 — methodtable.getCategories L 274 — methodtable.saveApiData L 295 — WeaponAttachment.translateType L 308 — WeaponAttachment.translatePosition L 316 — WeaponAttachment.main L 335 — WeaponAttachment.new |
Dieses Modul setzt die Vorlage:Waffenbefestigung um. Anweisungen zur Verwendung findest du auf der Vorlagenseite.
local WeaponAttachment = {}
local metatable = {}
local methodtable = {}
metatable.__index = methodtable
local objectData = mw.loadData( 'Module:WeaponAttachment/Data' )
-- Extensions
local common = require( 'Module:Common' )
local api = require( 'Module:Common/Api' )
local localized = require( 'Module:Localized' )
local TNT = require( 'Module:Translate' ):new()
local log = require( 'Module:Log' )
local item = require( 'Module:Item' )
local commodity = require( 'Module:Commodity' )
--- Add manual smw data
function methodtable.addManual( self )
if self.frameArgs == nil then
return
end
local setObj = {
[ 'Name' ] = self.frameArgs.Name or nil,
[ 'Beschreibung' ] = self.frameArgs.Beschreibung or nil,
[ 'Größe' ] = self.frameArgs[ 'Größe' ] or nil,
[ 'Hersteller' ] = self.frameArgs[ 'Hersteller' ] or nil,
[ 'Position' ] = self.frameArgs[ 'Position' ] or nil,
[ 'Spielversion' ] = self.frameArgs[ 'Spielversion' ] or nil,
}
mw.smw.set( setObj )
end
--- Request Api Data
--- Using current subpage name
--- @return table
function methodtable.getApiDataForCurrentPage( self )
local name = self.frameArgs[ 'uuid' ] or self.frameArgs[ 'name' ] or mw.title.getCurrentTitle().text
local json = mw.text.jsonDecode( mw.ext.Apiunto.get_raw( 'v2/weapon-attachments/' .. name, {
include = {
'shops.items',
},
} ) )
api.checkResponseStructure( json, true, false )
self.apiData = json[ 'data' ]
self.apiData = api.makeAccessSafe( self.apiData )
return self.apiData
end
--- Queries the SMW Store
--- @return table
function methodtable.getSmwData( self )
-- Cache multiple calls
if self.smwData ~= nil then
return self.smwData
end
-- name from args or current page
local queryName = self.frameArgs[ 'name' ] or localized.getMainTitle()
local data = mw.smw.ask( {
'[[Name::' .. queryName .. ']][[Hersteller::+]]',
'?#-=page',
'?Name#-',
'?Größe#-',
'?Hersteller#-',
'?Beschreibung', '+lang=' .. common.getLocaleForPage(),
'?Kapazität#-=capacity',
'?Vergrößerungsfaktor#-=magnification',
'?Typ=type', '+lang=' .. common.getLocaleForPage(),
'?Typ=type_de', '+lang=de',
'?Position=position', '+lang=' .. common.getLocaleForPage(),
'?Position=position_de', '+lang=de',
'?Länge',
'?Breite',
'?Höhe',
'?Volumen',
'?Spielversion#-=version',
'mainlabel=-'
} )
if data == nil or data[ 1 ] == nil then
return TNT.format( 'Module:Common/i18n.json', 'msg_smw_loading' )
end
self.smwData = data[ 1 ]
self.smwData.price = commodity.getPrice( queryName )
if self.smwData.price ~= nil then
self.smwData.price = self.smwData.price[ 1 ].price
end
-- TODO: FIX!
if type( self.smwData.Hersteller ) == 'table' then
self.smwData.Hersteller = self.smwData.Hersteller[ 1 ]
end
return self.smwData
end
--- Base Properties that are shared across all Vehicles
--- @return table SMW Result
function methodtable.setSemanticProperties( self )
-- Api Error, don't set anything
if self.apiData == nil then
return
end
local attachType = (self.apiData.iron_sight and self.apiData.iron_sight.type) or
(self.apiData.barrel_attach and self.apiData.barrel_attach.type) or
(self.apiData.personal_weapon_magazine and self.apiData.personal_weapon_magazine.type) or
self.apiData.sub_type or nil
local item = item:new( '', self.apiData )
local setObj = item:makeSmwObject()
setObj[ 'Typ' ] = api.mapTranslation( WeaponAttachment.translateType( attachType ) )
setObj[ 'Position' ] = api.mapTranslation( WeaponAttachment.translatePosition( self.apiData.position or nil ) )
setObj[ 'Vergrößerungsfaktor' ] = self.apiData:get( 'iron_sight.magnification' )
setObj[ 'Kapazität' ] = self.apiData:get( 'personal_weapon_magazine.max_ammo_count' )
local result = mw.smw.set( setObj )
commodity:new():addShopData( self.apiData )
return result
end
--- Entrypoint for {{#seo:}}
function methodtable.setSeoData( self )
if self.currentFrame == nil then
error( 'No frame set. Call "setFrame" first.', 0 )
end
local data = self:getSmwData()
if nil == data.Hersteller then
-- Faulty SMW data, don't call #seo
return
end
require( 'Module:SEO' ).set(
TNT.format( 'Module:WeaponAttachment/i18n.json', 'seo_section' ),
data.page,
table.concat({
data.Name,
data.Hersteller,
self.currentFrame:preprocess( '{{SITENAME}}' )
}, ' - '),
'replace',
{
data.Name,
data.type or '',
data.Hersteller,
require( 'Module:Hersteller' ).getCodeFromName( data.Hersteller ),
TNT.format( 'Module:WeaponAttachment/i18n.json', 'seo_section' ),
},
nil,
self.frameArgs[ 'image' ],
data.page
)
end
--- Creates the infobox
function methodtable.getInfoBox( self )
local data = self:getSmwData()
if type( data ) == 'string' then
return log.info( data )
end
if nil == data.Hersteller then
data.Hersteller = 'Unbekannter Hersteller'
end
-- Set Title
common.setDisplayTitle( self.currentFrame, data.Name )
local box = require( 'Module:InfoboxNeue' ):new( {
removeEmpty = true,
emptyString = '-',
placeholderImage = 'Platzhalter Rüstung.webp',
} )
local nameNormalized, _ = mw.ustring.gsub( data.Name, "[^%w-]", ' ' )
nameNormalized, _ = mw.ustring.gsub( nameNormalized, "%s+", ' ' )
nameNormalized, _ = mw.ustring.gsub( nameNormalized, "%(", '' )
nameNormalized, _ = mw.ustring.gsub( nameNormalized, "%)", '' )
nameNormalized = mw.text.trim( nameNormalized )
box:renderImage( common.getImage( {
self.frameArgs[ 'image' ],
nameNormalized .. '.jpg',
} ) )
box:renderHeader( {
title = data.Name,
subtitle = '[[' .. data.Hersteller .. ']]' .. api.getVersionInfoRef( data.version, self.lang ),
} )
local attachType = data.type
if attachType ~= nil then
attachType = string.format('[[:Kategorie:%s|%s]]', data.type_de, attachType)
end
local section = {}
table.insert( section, box:renderItem( TNT.format( 'Module:Common/i18n.json', 'lbl_type' ), attachType or '-' ) )
table.insert( section, box:renderItem( TNT.format( 'Module:WeaponAttachment/i18n.json', 'lbl_position' ), data.position or '-' ) )
table.insert( section, box:renderItem( TNT.format( 'Module:Common/i18n.json', 'lbl_price' ), data.price or TNT.format( 'Module:Common/i18n.json', 'txt_cant_buy' ) ) )
table.insert( section, box:renderItem( TNT.format( 'Module:Common/i18n.json', 'lbl_weight' ), data[ 'Volumen' ] or '-' ) )
if data.capacity ~= nil then
table.insert( section, box:renderItem( TNT.format( 'Module:WeaponAttachment/i18n.json', 'lbl_capacity' ), data.capacity or '-' ) )
end
if data.magnification ~= nil then
table.insert( section, box:renderItem( TNT.format( 'Module:WeaponAttachment/i18n.json', 'lbl_magnification' ), data.magnification or '-' ) )
end
box:renderSection( {
col = 2,
content = section,
} )
return tostring( box )
end
--- Set the frame and load args
--- @param frame table
function methodtable.setFrame( self, frame )
self.currentFrame = frame
self.frameArgs = require( 'Module:Arguments' ).getArgs( frame )
end
--- Sets the main categories for this object
function methodtable.setCategories( self, smwData )
if smwData.Hersteller == nil then
table.insert( self.categories, '[[Category:Seiten mit Skriptfehlern]]' )
return
end
if self.lang == 'de' then
table.insert( self.categories, '[[Category:' .. smwData.Hersteller .. '|' .. smwData.Name .. ' ]]' )
if smwData.type_de ~= nil then
table.insert( self.categories, string.format('[[Kategorie:%s|%s]]', smwData.type_de, smwData.Name ) )
else
table.insert( self.categories, string.format('[[Kategorie:Waffenbefestigung|%s]]', smwData.Name ) )
end
else
table.insert( self.categories, '[[Category:' .. smwData.Name ..'|' .. smwData.Name .. ' ]]' )
end
end
--- Get categories
function methodtable.getCategories( self )
return tostring( table.concat( self.categories ) )
end
--- Save Api Data to SMW store
function methodtable.saveApiData( self )
if self.currentFrame == nil then
error( 'No frame set. Call "setFrame" first.', 0 )
end
local data = self:getApiDataForCurrentPage()
self:setSemanticProperties()
return data
end
--[[
Attachment Methods
]]--
--- @param class string
--- @return table
function WeaponAttachment.translateType( class )
if objectData.attachmentTypeTranslations[ class ] == nil then
return {
de_DE = class,
en_EN = class
}
end
return objectData.attachmentTypeTranslations[ class ]
end
--- @param type string
--- @return table
function WeaponAttachment.translatePosition( type )
return {
de_DE = objectData.attachmentPositionTranslations[ type ] or type,
en_EN = type
}
end
--- Template entry
function WeaponAttachment.main( frame )
local instance = WeaponAttachment:new()
instance:setFrame( frame )
if not localized.isLanguagePage() then
if instance.frameArgs[ 'Manuell' ] ~= nil then
instance:addManual()
else
instance:saveApiData()
end
end
instance:setSeoData()
instance:setCategories( instance:getSmwData() )
return tostring( instance:getInfoBox() ) .. instance:getCategories()
end
--- New Instance
function WeaponAttachment.new( self, name )
local instance = {
categories = {},
frameArgs = {
[ 'name' ] = name
},
lang = require( 'Module:Template translation' )._getLanguageSubpage( mw.title.getCurrentTitle() )
}
setmetatable( instance, metatable )
return instance
end
return WeaponAttachment