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	<title>Comm-Link:18252/en - Versionsgeschichte</title>
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	<updated>2026-05-20T17:07:38Z</updated>
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		<id>https://star-citizen.wiki/index.php?title=Comm-Link:18252/en&amp;diff=38640&amp;oldid=prev</id>
		<title>FoXFTW: Importing Comm-Link Translation</title>
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		<updated>2023-01-08T15:11:23Z</updated>

		<summary type="html">&lt;p&gt;Importing Comm-Link Translation&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{Comm-Link}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
Roadmap Roundup&lt;br /&gt;
Happy Wednesday, everyone!&lt;br /&gt;
&lt;br /&gt;
Every two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.&lt;br /&gt;
&lt;br /&gt;
With that said, let’s go ahead and dive into this week’s Roadmap Roundup!&lt;br /&gt;
&lt;br /&gt;
-CIG Community Team&lt;br /&gt;
&lt;br /&gt;
Notable Changes for July 28th, 2021&lt;br /&gt;
Progress Tracker&lt;br /&gt;
These deliverables have been added to the Progress Tracker:&lt;br /&gt;
&lt;br /&gt;
Proximity Mine&lt;br /&gt;
Implementing proximity mines into the game, which are explosives that have a defined area trigger zone. When someone or something enters that zone, the trigger is tripped and the mine explodes.&lt;br /&gt;
&lt;br /&gt;
Male Specialist Heavy RRS Armor&lt;br /&gt;
Creating an RRS Specialist heavy armor set, including its material variants.&lt;br /&gt;
&lt;br /&gt;
Release View&lt;br /&gt;
Hacking – Tech&lt;br /&gt;
Development on Hacking is continuing to make good progress. After a round of internal feedback, we’ve made the decision to spend some additional time on this feature in order to release it in a more polished state. For this reason, this card has been moved to Q4 (3.16).&lt;br /&gt;
&lt;br /&gt;
——&lt;br /&gt;
&lt;br /&gt;
That’s all for this week! Join the discussion on Spectrum&lt;/div&gt;</summary>
		<author><name>FoXFTW</name></author>
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