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	<id>https://star-citizen.wiki/index.php?action=history&amp;feed=atom&amp;title=Comm-Link%3A13592%2Fen</id>
	<title>Comm-Link:13592/en - Versionsgeschichte</title>
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	<updated>2026-06-02T21:35:32Z</updated>
	<subtitle>Versionsgeschichte dieser Seite in Star Citizen Wiki</subtitle>
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	<entry>
		<id>https://star-citizen.wiki/index.php?title=Comm-Link:13592/en&amp;diff=35637&amp;oldid=prev</id>
		<title>FoXFTW: Importing Comm-Link Translation</title>
		<link rel="alternate" type="text/html" href="https://star-citizen.wiki/index.php?title=Comm-Link:13592/en&amp;diff=35637&amp;oldid=prev"/>
		<updated>2023-01-08T14:32:41Z</updated>

		<summary type="html">&lt;p&gt;Importing Comm-Link Translation&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{Comm-Link}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
BUG FIXES BUG FIX – Disabled Cutlass tractor beam until the hatch clipping issue can be solved&lt;br /&gt;
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LAUNCHER UPDATES UPDATE – Internal updates for development&lt;br /&gt;
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UPDATE – Icon added for peer to peer support but currently disabled&lt;br /&gt;
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KNOWN OCULUS RIFT ISSUES: KNOWN ISSUE – To enable Oculus Rift mode create a file named ‘user.cfg’ in your ‘StarCitizen/CitizenClient’ folder and add the lines ‘sys_currentHMDtype=1’ and ‘r_stereostrength=-8’&lt;br /&gt;
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KNOWN ISSUE – You may be able to get a better picture by setting the resolution to the native Oculus Rift resolution (1280×800)&lt;br /&gt;
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KNOWN ISSUE – When in game, your look direction is independent from your travel direction. The player’s body can be turned using the mouse to adjust the player’s movement direction.&lt;br /&gt;
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KNOWN ISSUE – There are some camera pops and camera direction changes when entering vehicles and during other animation-driven movements.&lt;br /&gt;
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KNOWN ISSUE – During some player animations the camera may stop being updated by the Rift.&lt;br /&gt;
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KNOWN ISSUE – There is some stereo separation when looking at objects close to the player, eg. ship controls when in cockpits.&lt;br /&gt;
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KNOWN ISSUE – There can be some render skewing/warping when viewing the game at extreme angles.&lt;br /&gt;
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KNOWN ISSUE – Rift head tracking only functions in 1st person mode.&lt;br /&gt;
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KNOWN ISSUE – Some animations can cause the Rift view to become offset from the player’s body.&lt;br /&gt;
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KNOWN ISSUE – UI elements such at the “Use” icon are doubled.&lt;/div&gt;</summary>
		<author><name>FoXFTW</name></author>
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