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	<id>https://star-citizen.wiki/index.php?action=history&amp;feed=atom&amp;title=Comm-Link%3A12872%2Fen</id>
	<title>Comm-Link:12872/en - Versionsgeschichte</title>
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	<updated>2026-05-28T11:40:04Z</updated>
	<subtitle>Versionsgeschichte dieser Seite in Star Citizen Wiki</subtitle>
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	<entry>
		<id>https://star-citizen.wiki/index.php?title=Comm-Link:12872/en&amp;diff=35082&amp;oldid=prev</id>
		<title>FoXFTW: Importing Comm-Link Translation</title>
		<link rel="alternate" type="text/html" href="https://star-citizen.wiki/index.php?title=Comm-Link:12872/en&amp;diff=35082&amp;oldid=prev"/>
		<updated>2023-01-08T14:26:06Z</updated>

		<summary type="html">&lt;p&gt;Importing Comm-Link Translation&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;de&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version vom 8. Januar 2023, 16:26 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Zeile 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Comm-Link-Revision}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{Comm-Link}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{Comm-Link}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As promised, we are introducing you to the “New Nine,” the latest group of Star Citizen team members hired two weeks ago. Next up is Chris Smith, 3D artist for Cloud Imperium Games. Chris is based in Austin and you’ll be able to see him live on Friday during this week’s Wingman’s Hangar… then stop back next Wednesday to meet another developer!&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As promised, we are introducing you to the “New Nine,” the latest group of Star Citizen team members hired two weeks ago. Next up is Chris Smith, 3D artist for Cloud Imperium Games. Chris is based in Austin and you’ll be able to see him live on Friday during this week’s Wingman’s Hangar… then stop back next Wednesday to meet another developer!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FoXFTW</name></author>
	</entry>
	<entry>
		<id>https://star-citizen.wiki/index.php?title=Comm-Link:12872/en&amp;diff=34352&amp;oldid=prev</id>
		<title>FoXFTW: Importing Comm-Link Translation</title>
		<link rel="alternate" type="text/html" href="https://star-citizen.wiki/index.php?title=Comm-Link:12872/en&amp;diff=34352&amp;oldid=prev"/>
		<updated>2023-01-08T14:07:28Z</updated>

		<summary type="html">&lt;p&gt;Importing Comm-Link Translation&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Comm-Link-Revision}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{Comm-Link}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
As promised, we are introducing you to the “New Nine,” the latest group of Star Citizen team members hired two weeks ago. Next up is Chris Smith, 3D artist for Cloud Imperium Games. Chris is based in Austin and you’ll be able to see him live on Friday during this week’s Wingman’s Hangar… then stop back next Wednesday to meet another developer!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
How did you get started in the game industry?&lt;br /&gt;
&lt;br /&gt;
I started doing art for the games industry after I graduated from the Art Institute in Dallas. The first company I worked at was 3D Realms. What projects have you worked on?&lt;br /&gt;
&lt;br /&gt;
I’ve worked on Duke Nukem Forever, Starhawk, Planetside 2 and now Star Citizen.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
What will you be doing for Cloud Imperium?&lt;br /&gt;
&lt;br /&gt;
I will be setting the quality standard for the weapons and vehicles in the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
What are you most excited to see in Star Citizen/Squadron 42?&lt;br /&gt;
&lt;br /&gt;
I’m excited about getting to play a space combat game with motion picture quality graphics and an open world with endless possibilities.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
What are you playing right now?&lt;br /&gt;
&lt;br /&gt;
At the moment I’m not playing anything, but I’ve just completed Killzone 3 a couple weeks ago.&lt;/div&gt;</summary>
		<author><name>FoXFTW</name></author>
	</entry>
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